- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) Globaloria, and kids our age.
- WHAT will your game teach the player about your topic? (Be specific!) Teach about the people of the Holocuast.
- WHERE does your game happen? Auschwitz, Germany and that is where hitler killed a lot of people. And the setting will
- HOW does your game world teach the player about your topic? It better descrides the theme of the game or the setting.
- WHY is a game a better way of understanding your topic than a quiz? It is funner than a Quiz, therefore the player gets in to it more.
Friday, September 23, 2011
Imagining your game$$$
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