Tuesday, March 29, 2011

What kind of Flash game are we making!

We have had to choose from a very great variety of game's to use to mkae our great game. Sadly we could not of picked all of them.But then we saw it , the one we new would be the that we were going to use in our game. And in our game we used it to drag the items you pick and miove to the cash register.

Monday, March 14, 2011

My experience with flash!!@@##$$%%^^&&**(())

FlashMy experiences with flash are pretty good, you have to be creative and you have to now what your doing. I think that flash is a great way to make a great game to play and who ever created flash was a very smart and is very intelligent and should get an award or something.

Friday, February 18, 2011

What i have accomplished in flash this week?><>?><>?<>?>?<>?

FlashI have worked in flash al this week and i have finished three of many slide that are going to be placed in our game. Such as three drag and drop's inside of the slides.

Monday, February 7, 2011

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PRESENTATIONSI enjoyed giving our Presentations beacuse it is nice every now and then to have expert help on how to make our game better. Also it was nerve rakeing to stand there and present to people you have never saw before. When it was our turn we went through step by step and carefully and in a organized order we push our way in for a pretty good review.

Friday, January 7, 2011

The most difficult concept of your game topic???????

The most difficult part of our game topic is the faction part, because you have a Numerator and  Denominator and you can add or subtract and you can divide or multiply.Plus if all that add's up you can get mixed up easely.LINK

Friday, December 10, 2010

The why we plan to use sound in our game is...............

SOUNDI plan to use sound in my game by every time you click something and it will ring like a cash thing. Also at the end of the game if you win there will be a wining sound at the end and if you get it wrong there will be a losing sound at the end.